code/__DEFINES/status_effects.dm

STATUS_EFFECT_FAST_PROCESS | Processing flags - used to define the speed at which the status will work This is fast - 0.2s between ticks (I believe!) |
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STATUS_EFFECT_NORMAL_PROCESS | This is slower and better for more intensive status effects - 1s between ticks |
STATUS_EFFECT_WOOZY | Raises click cooldowns for everything you do. |
STATUS_EFFECT_HIGHBLOODPRESSURE | Makes you bleed harder |
STATUS_EFFECT_SEIZURE | makes you seize up. reminds me of this video https://www.youtube.com/watch?v=wvkHIZg_954 |
STATUS_EFFECT_CONFUSION | Makes the mob move randomly. Read the documentation for /datum/status_effect/confusion for more information. |
Define Details
STATUS_EFFECT_CONFUSION
Makes the mob move randomly. Read the documentation for /datum/status_effect/confusion for more information.
STATUS_EFFECT_FAST_PROCESS
Processing flags - used to define the speed at which the status will work This is fast - 0.2s between ticks (I believe!)
STATUS_EFFECT_HIGHBLOODPRESSURE
Makes you bleed harder
STATUS_EFFECT_NORMAL_PROCESS
This is slower and better for more intensive status effects - 1s between ticks
STATUS_EFFECT_SEIZURE
makes you seize up. reminds me of this video https://www.youtube.com/watch?v=wvkHIZg_954
STATUS_EFFECT_WOOZY
Raises click cooldowns for everything you do.