code/controllers/subsystem/explosions.dm

| /proc/explosion | Makes a given atom explode. |
|---|---|
| QUAKE_CREAK_PROB | The probability that a quaking explosion will make the station creak per unit. Maths! |
| ECHO_CREAK_PROB | The probability that an echoing explosion will make the station creak per unit. |
| CREAK_DELAY | Time taken for the hull to begin to creak after an explosion, if applicable. |
| FAR_LOWER | Lower limit for far explosion SFX volume. |
| FAR_UPPER | Upper limit for far explosion SFX volume. |
| FAR_SOUND_PROB | The probability that a distant explosion SFX will be a far explosion sound rather than an echo. (0-100) |
| NEAR_SHAKE_CAP | The upper limit on screenshake amplitude for nearby explosions. |
| FAR_SHAKE_CAP | The upper limit on screenshake amplifude for distant explosions. |
| NEAR_SHAKE_DURATION | The duration of the screenshake for nearby explosions. |
| FAR_SHAKE_DURATION | The duration of the screenshake for distant explosions. |
| FREQ_LOWER | The lower limit for the randomly selected hull creaking frequency. |
| FREQ_UPPER | The upper limit for the randomly selected hull creaking frequency. |
Define Details
CREAK_DELAY
Time taken for the hull to begin to creak after an explosion, if applicable.
ECHO_CREAK_PROB
The probability that an echoing explosion will make the station creak per unit.
FAR_LOWER
Lower limit for far explosion SFX volume.
FAR_SHAKE_CAP
The upper limit on screenshake amplifude for distant explosions.
FAR_SHAKE_DURATION
The duration of the screenshake for distant explosions.
FAR_SOUND_PROB
The probability that a distant explosion SFX will be a far explosion sound rather than an echo. (0-100)
FAR_UPPER
Upper limit for far explosion SFX volume.
FREQ_LOWER
The lower limit for the randomly selected hull creaking frequency.
FREQ_UPPER
The upper limit for the randomly selected hull creaking frequency.
NEAR_SHAKE_CAP
The upper limit on screenshake amplitude for nearby explosions.
NEAR_SHAKE_DURATION
The duration of the screenshake for nearby explosions.
QUAKE_CREAK_PROB
The probability that a quaking explosion will make the station creak per unit. Maths!