code/modules/antagonists/eldritch_cult/eldritch_magic.dm

/obj/effect/proc_holder/spell/aoe_turf/rust_conversion/small | What we want is the 3 tiles around the user and the tile under him to be rusted, so min(dist,1)-1 causes us to get 0 for these tiles, rest of the tiles are based on chance |
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/obj/effect/proc_holder/spell/pointed/void_blink | They see the very reality uncoil before their eyes. |