/tg/ Station 13 - Modules - TypesVar Details - Proc Details

job

Vars

allow_bureaucratic_errorShould this job be allowed to be picked for the bureaucratic error event?
auto_deadmin_role_flagsBitflags for the job
current_positionsHow many players have this job
department_headDetermines who can demote this position
departmentsBitfield of departments this job belongs wit
exclusive_mail_goodiesIf this job's mail goodies compete with generic goodies.
factionPlayers will be allowed to spawn in as jobs that are set to "Station"
family_heirloomsList of family heirlooms this job can get with the family heirloom quirk. List of types.
head_announceTells the given channels that the given mob is the new department head. See communications.dm for valid channels.
job_flagsAll values = (JOB_ANNOUNCE_ARRIVAL | JOB_CREW_MANIFEST | JOB_EQUIP_RANK)
liver_traitsLazylist of traits added to the liver of the mob assigned this job (used for the classic "cops heal from donuts" reaction, among others)
mail_goodiesGoodies that can be received via the mail system. Keep the _job definition for this empty and use /obj/item/mail to define general gifts.
minimal_player_ageIf you have the use_age_restriction_for_jobs config option enabled and the database set up, this option will add a requirement for players to be at least minimal_player_age days old. (meaning they first signed in at least that many days before.)
minimal_skillsInnate skill levels unlocked at roundstart. Based on config.jobs_have_minimal_access config setting, for example with a full crew. Format is list(/datum/skill/foo = SKILL_EXP_NOVICE) with exp as an integer or as per code/_DEFINES/skills.dm
plasmaman_outfitThe job's outfit that will be assigned for plasmamen.
policy_indexString. If set to a non-empty one, it will be the key for the policy text value to show this role on spawn.
random_spawns_possibleIs this job affected by weird spawns like the ones from station traits
req_admin_notifyIf this is set to 1, a text is printed to the player when jobs are assigned, telling him that he should let admins know that he has to disconnect.
selection_colorSelection screen color
skillsInnate skill levels unlocked at roundstart. Based on config.jobs_have_minimal_access config setting, for example with a skeleton crew. Format is list(/datum/skill/foo = SKILL_EXP_NOVICE) with exp as an integer or as per code/_DEFINES/skills.dm
spawn_positionsHow many players can spawn in as this job
spawn_typeWhat kind of mob type joining players with this job as their assigned role are spawned as.
supervisorsSupervisors, who this person answers to directly
titleThe name of the job , used for preferences, bans and more. Make sure you know what you're doing before changing this.
total_positionsHow many players can be this job
voice_of_god_powerMultiplier for general usage of the voice of god.
voice_of_god_silence_powerMultiplier for the silence command of the voice of god.

Procs

after_latejoin_spawnCalled after a successful latejoin spawn. Client is in the mob. This happens after after_spawn()
after_roundstart_spawnCalled after a successful roundstart spawn. Client is not yet in the mob. This happens after after_spawn()
after_spawnExecutes after the mob has been spawned in the map. Client might not be yet in the mob, and is thus a separate variable.
get_default_roundstart_spawn_pointHandles finding and picking a valid roundstart effect landmark spawn point, in case no uncommon different spawning events occur.
get_latejoin_spawn_pointFinds a valid latejoin spawn point, checking for events and special conditions.
get_mail_goodiesAn overridable getter for more dynamic goodies.
get_map_changesLoads up map configs if necessary and returns job changes for this job.
get_roundstart_spawn_pointReturns an atom where the mob should spawn in.
get_spawn_mobSpawns the mob to be played as, taking into account preferences and the desired spawn point.

Var Details

allow_bureaucratic_error

Should this job be allowed to be picked for the bureaucratic error event?

auto_deadmin_role_flags

Bitflags for the job

current_positions

How many players have this job

department_head

Determines who can demote this position

departments

Bitfield of departments this job belongs wit

exclusive_mail_goodies

If this job's mail goodies compete with generic goodies.

faction

Players will be allowed to spawn in as jobs that are set to "Station"

family_heirlooms

List of family heirlooms this job can get with the family heirloom quirk. List of types.

head_announce

Tells the given channels that the given mob is the new department head. See communications.dm for valid channels.

job_flags

All values = (JOB_ANNOUNCE_ARRIVAL | JOB_CREW_MANIFEST | JOB_EQUIP_RANK)

liver_traits

Lazylist of traits added to the liver of the mob assigned this job (used for the classic "cops heal from donuts" reaction, among others)

mail_goodies

Goodies that can be received via the mail system. Keep the _job definition for this empty and use /obj/item/mail to define general gifts.

minimal_player_age

If you have the use_age_restriction_for_jobs config option enabled and the database set up, this option will add a requirement for players to be at least minimal_player_age days old. (meaning they first signed in at least that many days before.)

minimal_skills

Innate skill levels unlocked at roundstart. Based on config.jobs_have_minimal_access config setting, for example with a full crew. Format is list(/datum/skill/foo = SKILL_EXP_NOVICE) with exp as an integer or as per code/_DEFINES/skills.dm

plasmaman_outfit

The job's outfit that will be assigned for plasmamen.

policy_index

String. If set to a non-empty one, it will be the key for the policy text value to show this role on spawn.

random_spawns_possible

Is this job affected by weird spawns like the ones from station traits

req_admin_notify

If this is set to 1, a text is printed to the player when jobs are assigned, telling him that he should let admins know that he has to disconnect.

selection_color

Selection screen color

skills

Innate skill levels unlocked at roundstart. Based on config.jobs_have_minimal_access config setting, for example with a skeleton crew. Format is list(/datum/skill/foo = SKILL_EXP_NOVICE) with exp as an integer or as per code/_DEFINES/skills.dm

spawn_positions

How many players can spawn in as this job

spawn_type

What kind of mob type joining players with this job as their assigned role are spawned as.

supervisors

Supervisors, who this person answers to directly

title

The name of the job , used for preferences, bans and more. Make sure you know what you're doing before changing this.

total_positions

How many players can be this job

voice_of_god_power

Multiplier for general usage of the voice of god.

voice_of_god_silence_power

Multiplier for the silence command of the voice of god.

Proc Details

after_latejoin_spawn

Called after a successful latejoin spawn. Client is in the mob. This happens after after_spawn()

after_roundstart_spawn

Called after a successful roundstart spawn. Client is not yet in the mob. This happens after after_spawn()

after_spawn

Executes after the mob has been spawned in the map. Client might not be yet in the mob, and is thus a separate variable.

get_default_roundstart_spawn_point

Handles finding and picking a valid roundstart effect landmark spawn point, in case no uncommon different spawning events occur.

get_latejoin_spawn_point

Finds a valid latejoin spawn point, checking for events and special conditions.

get_mail_goodies

An overridable getter for more dynamic goodies.

get_map_changes

Loads up map configs if necessary and returns job changes for this job.

get_roundstart_spawn_point

Returns an atom where the mob should spawn in.

get_spawn_mob

Spawns the mob to be played as, taking into account preferences and the desired spawn point.