bepis

Vars | |
account | Payer's bank account. |
---|---|
account_name | Name on the payer's bank account. |
banked_cash | How much stored player cash exists within the machine. |
banking_amount | How much cash the UI and machine are depositing at a time. |
error_cause | When the BEPIS fails to hand out any reward, the ERROR cause will be a randomly picked string displayed on the UI. |
inaccuracy_percentage | Variability on the money you actively spend on the BEPIS, with higher inaccuracy making the most change, good and bad to spent cash. |
major_threshold | How much cash you will need to obtain a Major Tech Disk reward. |
minor_rewards | List of objects that constitute your minor rewards. All rewards are unique or rare outside of the BEPIS. |
minor_threshold | How much cash you will need to obtain a minor invention reward. |
negative_cash_offset | How much "cost" is removed from both the minor and major threshold costs. Based on laser stock part level. |
positive_cash_offset | How much "cash" is added to your inserted cash efforts for free. Based on manipulator stock part level. |
power_saver | Multiplier that lowers how much the BEPIS' power costs are. Maximum of 1, upgraded to a minimum of 0.7. See RefreshParts. |
std | The standard deviation of the BEPIS's gaussian normal distribution. |
Procs | |
calcsuccess | Proc used to determine the experiment math and results all in one. Uses banked_cash and stock part levels to determine minor, major, and real gauss values for the BEPIS to hold. If by the end real is larger than major, You get a tech disk. If all the disks are earned or you at least beat minor, you get a minor reward. |
depositcash | Proc that handles the user's account to deposit credits for the BEPIS. Handles success and fail cases for transferring credits, then logs the transaction and uses small amounts of power. |
Var Details
account

Payer's bank account.
account_name

Name on the payer's bank account.
banked_cash

How much stored player cash exists within the machine.
banking_amount

How much cash the UI and machine are depositing at a time.
error_cause

When the BEPIS fails to hand out any reward, the ERROR cause will be a randomly picked string displayed on the UI.
inaccuracy_percentage

Variability on the money you actively spend on the BEPIS, with higher inaccuracy making the most change, good and bad to spent cash.
major_threshold

How much cash you will need to obtain a Major Tech Disk reward.
minor_rewards

List of objects that constitute your minor rewards. All rewards are unique or rare outside of the BEPIS.
minor_threshold

How much cash you will need to obtain a minor invention reward.
negative_cash_offset

How much "cost" is removed from both the minor and major threshold costs. Based on laser stock part level.
positive_cash_offset

How much "cash" is added to your inserted cash efforts for free. Based on manipulator stock part level.
power_saver

Multiplier that lowers how much the BEPIS' power costs are. Maximum of 1, upgraded to a minimum of 0.7. See RefreshParts.
std

The standard deviation of the BEPIS's gaussian normal distribution.
Proc Details
calcsuccess
Proc used to determine the experiment math and results all in one. Uses banked_cash and stock part levels to determine minor, major, and real gauss values for the BEPIS to hold. If by the end real is larger than major, You get a tech disk. If all the disks are earned or you at least beat minor, you get a minor reward.
depositcash
Proc that handles the user's account to deposit credits for the BEPIS. Handles success and fail cases for transferring credits, then logs the transaction and uses small amounts of power.